(If you’re reading the original edition, this is the last half of Chapter 14.)
Kara and Starfire return to the quicksilver lake in the forest, where the dark magic of the Otherworlds is already starting to corrupt the Fairy Realms. Tangoo is somehow controlling this corruption with the Power Crystal he stole from Kara.
Lorren rejoins the party and explains that Tangoo is using the traveling mirrors to spread said corruption through the Fairy Realms. Kara has to somehow reverse the polarity of the magic flow, but isn’t quite sure how to do that. Unfortunately, Kara doesn’t even have enough magic to defeat Tangoo on her own, because Tangoo has that Power Crystal, all the talismans Kara created, and access to the Otherworlds’ magic. Hell, Kara fires an Improved Magic Missile at Tangoo, but Tangoo just reflects it back at her.
Kara realizes that she needs the magic of all her friends in order to beat Tangoo, but how is she going to access that magic when the rest of the party is back on Earth? Well, Kara figures out that she can use Goldie not only to communicate with the party, but to connect her to the party’s magic!
And this is where things get kinda weird. Kara suddenly finds herself back at school, where Emily, Adriane, and Ozzie give her their magic through the dragonflies. And then Kara’s in Ravenswood, where Dreamer and the refugees give Kara their magic. And then she’s in Aldenmor, where the mistwolf pack, the merfolk and their dragons, Zach and Drake, and the Fairimentals lend her their magic. The unicorns at the Unicorn Academy give Kara their magic, as do every single fairy creature in the Fairy Realms. Now Kara has enough power for the boss battle!
A goblin sorcerer who wants to reweave the Magic Web and make some minor cosmetic changes to the Fairy Realms. Makes really bad puns.
Okay, this isn’t actually much of a boss battle. Kara uses all her accumulated magic to push back the taint from the Otherworlds. Unfortunately, Kara starts to lose control, and everyone connected to her tries to rein in her power. She starts sensing a dark source of magic that tells her that everyone just uses her for her magic. This really pisses off Kara. She starts feeling a need to obtain more magic, with which should could
do some serious reality warping do whatever the hell she wanted, like open the Gates of Avalon.
Luckily, a familiar voice rouses Kara from her dark thoughts: Lyra. Kara realizes that her astronomical leopard never left her at all! So she fires all her magic into the Earth Talisman (it’s called the Heart of the Mountain in the original edition), driving the dark taint from her magic and closing the portal to the Otherworlds.
Of course, Tangoo is very pissed off that his plans didn’t quite work out. He offers Kara unlimited power if she joins with him. Kara obviously doesn’t want to join him, so she fires a Magic Missile. Unfortunately, this Magic Missile is so powerful that it bores through the Power Crystal Tangoo used to shield himself, destroying the crystal and knocking Tangoo into the closing Otherworlds portal.
Lorren gives Kara a much-deserved What the Hell, Heroine? However, Starfire gives Kara his Power Crystal, and then disappears. Kara still feels Starfire’s magic, so he’s alive somewhere. Oh, and Lyra shows up and explains that she was dispelled from her quicksilver form when Kara closed Tangoo’s portal.
And now that the boss battle is over, Kara finally decides to return home. Just one question though: how the hell will the party complete their quest now that one of the Power Crystals is destroyed?
Network Circle of Friends! (Very obviously a Jewel Riders reference.)
Power Crystal Checklist: 2 of
Next time: Pimped-out outfits for everyone!