stupid fantasy prophecies

Cry of the Wolf, Chapter 10: Everything Comes in Threes

You may have noticed that I haven’t been quoting from the book as often, or pointing out changes between editions as much as I normally do. That’s because there’s very few changes in the new edition of this book. But today that’s going to change.

So Adriane finds Zach, who’s hanging out in his Swiss Family Robinson treehouse hideout, which is actually a semi-sentient tree called Okawa. Zach finally tells Adriane his backstory: his parents (Alexander and the embarrassingly-named Graziela) were human magic researchers living on Aldenmor who were killed by a manticore when Zach was a baby. The mistwolf pack found Zach and raised him as one of their own. However, one of the mistwolves (Moonshadow, of course) didn’t really like Zach, so Zach decided to perform a brave-yet-stupid feat to get the pack’s approval: hunt the manticore that killed his parents! It doesn’t go well: all the wolves in his hunting party, including Silver Eyes, the pack leader, get captured by said manticore.

Zach is exiled, and is eventually found by elves, who bring him to the Fairimentals. The Fairimentals hire Zach to be their scout, so they can learn more about the magical nuclear holocaust going on in the Shadowlands … which brings us to the present.

Zach’s now totally cool with Adriane going off to find Stormbringer, so he runs off to pay his final respects to Wind Dancer. Since we don’t see the actual ceremony, I’m going to assume a funeral pyre’s involved (because there’s always a pyre at a fantasy funeral). So here’s three awesome funeral rites involving pyres for your consideration:

Adriane heads off to find Stormbringer, but instead is stopped by the Fairimentals. Adriane asks them a few questions, such as What am I doing here? Was the wolf stone meant for me? What kind of warrior [am I]? Of course, the Fairimentals ask some of their own, like: What is sacred to you? Why did you come to Aldenmor? This eventually culminates into Gwigg telling Adriane the Prophecy of Three (because all fantasy books and games need a stupid prophecy):

Gwigg swept around Adriane, leaving three symbols made of twigs at her feet: a line, a cross, and a circle.

“Three will be tested,” the rough voice said. “One will follow her heart.” A light flashed along the line. “One will see in darkness.” The cross pulsed. “And one will change, utterly and completely.” The circle flashed. “This is the Prophecy of Three.”

As you may have noticed, there were originally symbols that went along with the prophecy. Oddly enough, references to them still exist in the revised edition, most obviously in Secret of the Unicorn. The prophecy is supposed to describe the trials that the three mages who will find Avalon have to overcome, but like any typical fantasy prophecy, the heroes totally misinterpret it — but more on that later.

Anyway, Adriane is told to find Avalon and follow her heart, and is given a Fairy Map that she has to deliver to the mistwolves so they may follow their own destiny or whatever. Which begs the question: if the Fairimentals just have Fairy Maps lying around, can’t they give Adriane a new one to replace the one Kara lost? That way they could find Avalon faster and “cure the sadness” and whatever else they’re prophesied to do!

Whatever. Adriane bids the Fairimentals and Drake the Dragon Egg farewell and leaps through a portal.

Status Update!
Adriane obtained: Fairy Map!

EDIT: Changes in the e-book edition

  • Adriane doesn’t tell Zach that the party’s magic works better when Kara is around.
  • Ambia tells Adriane to follow “her path” instead of “her heart”.

Next time: Adriane gets unexpected followers.